Last Tales of the Broken
Tribal Renown: Cunning
Tribal Gifts: Evasion, Shaping, Stealth, Urban1, Rat’s Gifts2
Tribal Boon: Bone Gnawers can increase the Streetwise, Survival, Stealth, and Persuasion Skills at (new dots x 2) experience points rather than (new dots x3).
Requirements: Cannot possess any dots in Resources, Ancestors or Pure Breed.
“Survive. Never Die.”
Bone Gnawers and Glass Walkers are the two tribes that dare call the scab like cities their homes. However unlike the Glass Walkers, the Bone Gnawers don’t have money, they don’t have wealth, they don’t have high connections. They barely have enough to survive, but that suits them just fine. The Bone Gnawers are seen as the lowest of the low among the other tribes in the Garou Nation. Seen by most as filthy cowards who would turn in their own mother for a warm meal and a change of clothes. However, this is far from the truth when it comes to Rat’s children. For the Omega Tribe, a little kindness can go along way. Yes they are dirty, yes they are smelly, and yes they will most likely scrape as much money out of you as they can. But they are Survivors and they are devoted to their Kinfolk. You can count on a Gnawer when it comes to a fight, and they aren’t afraid to fight dirty. You can rely on them for information, cause they have their ears attuned to the streets. And it is this attitude that helps them find Gaia in the slums and ghettos, hell it may be the very thing that will keep them alive through the Apocalypse.
The Bone Gnawers work closely with the Shadow Lords, an alliance determined to try and gain some control over the direction of the Sept.
Key Bone Gnawers in Seattle:
Bone Gnawer Kinfolk
|Wyrm Tribes:||Black Spiral Dancers|
|Gaian Tribes:||Black Furies||Bone Gnawers||Children of Gaia||Fianna||Get of Fenris||Shadow Lords||Silver Fangs||Silent Striders||Wendigo|
|Extinct Tribes:||White Howlers|
1 W:tF Blood of the Wolf
2 Werewolf: the Apocalypse